Imaginary brands revisited
Anyone among you who remembers this earlier item on imaginary brands may be interested in the recent Brandweek bit on “reverse product placement.”
While traditional product placement refers to integrating a real brand into a fictional environment, an idea that’s gaining traction is to create a fictional brand in a fictional environment and then release it into the real world.
Take 2 Interactive, the videogame company, has several fictional brands in its Grand Theft Auto games, including Sprunk cola and Cluckin’ Bell, a fast-food chicken chain that has its own Web site (cluckinbellhappychicken.com) that includes menu items like the Cluckin’ Huge Meal and the Cluckin’ Little Meal. A Take 2 rep declined to comment on any plans to release those brands in the real world anytime soon, though future games will feature more fictional brands.
Reader Comments
There have also been limited releases of the Apollo chocolate bars (from the TV show LOST). They were never really sold, just given away at large public events like concerts and movie screenings and at Times Square. Of course lots of folks who picked some up promptly sold them on eBay.